Wednesday 4 May 2011

Start of Code

It is now week 9, and we've spent the past week doing some more documentation and basic planning. We have a large portion of the tech doc completed now, and i'll hopefully finish off the preliminary user manual this weekend. This week is also the beginning of the code, where we will begin designing the class structures and basic stubs of the fighting engine, AI, and screens. Vince and myself will be working on the fighting engine, my focus being on the event system, while Adam will be working on the screens, and Jordan will continue his work with the animation system and the AI. We will also have to continue the documentation on these areas, filling in the blanks as we go.

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