Monday 11 April 2011

More Meetings and Game Design

We had our other weekly meeting on Wednesday, with a skip on the supervisor meeting due to Luke being out of the country. However, we discussed a large deal of details for the game, really focusing on getting the character design laid out, as well as the storyline(s) of both the characters, and the game itself. Vince did a large amount of work in that area, as well as designing a number of moves for the characters that will evolve once the limitations of the 2d bone based animation are found. We are also going to begin focusing on the game manual, and over the mid-semester break, we will hopefully put together all of the basics of each page, and have a presentable game manual ready for showing off. There will be some placeholder graphics and minor changes to some elements, however, for the most part it will be complete.

Each of us have been allocated a section of the game manual to complete, with each section being sent to me to be combined into the manual itself. Luckily, the mid semester break will make this easy to complete, with a lot of our spare time having the potential to be spent working on the project.

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