We had 3 meetings this week - the subversion meeting on Tuesday, and our group meeting & supervisor meeting on Wednesday. A lot of planning in the actual content of the game has been set out and decided upon, with a key focus on the different screens of the game. Vince has designed a game screen, and Adam has brought together screens for the menus and character selection, which all look great and are showing how the project is evolving. Discussion also occurred on how the game will play, with some basic technical limitations discovered that will need to be overcome later.
There was also a small amount of discussion on the theme of the game, which can really make or break it. We seem to be aiming towards a more 'happy' style of play, but this is yet to be contemplated fully and will be decided upon at a later stage. This will probably be reflected in the artwork of the game as it progresses.
No comments:
Post a Comment