Over the past week, a great deal has been put into the handling of the movement controls of the fighters. Most of this has been managed withing the event handler, as well as some of the basics required for damage controls. With the help of Jordan we also now have a near-fully functioning camera, which moves across the arena with the movement of the players. This will soon be adjusted to create artificial walls at the edges of the screen (so the camera only moves when both players move towards an edge).
My current focus is working on getting the event manager functional, while also working together with Vince to get the round states, and shortly with Jordan to include the proper animation for each fighter. There will also be work with Adam on getting the screens implemented and functional with the rest of the engine.
Hopefully this ends up being a fulfilling week in project related work!
No comments:
Post a Comment